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190
.gitignore
vendored
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190
.gitignore
vendored
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@ -0,0 +1,190 @@
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# Byte-compiled / optimized / DLL files
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__pycache__/
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*.py[cod]
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*$py.class
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||||||
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# C extensions
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*.so
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|
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||||||
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# Distribution / packaging
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|
.Python
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build/
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||||||
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develop-eggs/
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dist/
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downloads/
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eggs/
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.eggs/
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lib/
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lib64/
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parts/
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sdist/
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var/
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wheels/
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share/python-wheels/
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*.egg-info/
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.installed.cfg
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|
*.egg
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||||||
|
MANIFEST
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|
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||||||
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# PyInstaller
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|
# Usually these files are written by a python script from a template
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||||||
|
# before PyInstaller builds the exe, so as to inject date/other infos into it.
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||||||
|
*.manifest
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||||||
|
*.spec
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||||||
|
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||||||
|
# Installer logs
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||||||
|
pip-log.txt
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|
pip-delete-this-directory.txt
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|
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||||||
|
# Unit test / coverage reports
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||||||
|
htmlcov/
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|
.tox/
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.nox/
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.coverage
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.coverage.*
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.cache
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nosetests.xml
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coverage.xml
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*.cover
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*.py,cover
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.hypothesis/
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.pytest_cache/
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cover/
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|
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|
# Translations
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|
*.mo
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||||||
|
*.pot
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||||||
|
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||||||
|
# Django stuff:
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|
*.log
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||||||
|
local_settings.py
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|
db.sqlite3
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||||||
|
db.sqlite3-journal
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|
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||||||
|
# Flask stuff:
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|
instance/
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|
.webassets-cache
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|
|
||||||
|
# Scrapy stuff:
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||||||
|
.scrapy
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|
|
||||||
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# Sphinx documentation
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||||||
|
docs/_build/
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|
|
||||||
|
# PyBuilder
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|
.pybuilder/
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|
target/
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|
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||||||
|
# Jupyter Notebook
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|
.ipynb_checkpoints
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|
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||||||
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# IPython
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|
profile_default/
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ipython_config.py
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|
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# pyenv
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# For a library or package, you might want to ignore these files since the code is
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# intended to run in multiple environments; otherwise, check them in:
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|
# .python-version
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|
|
||||||
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# pipenv
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||||||
|
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
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|
# However, in case of collaboration, if having platform-specific dependencies or dependencies
|
||||||
|
# having no cross-platform support, pipenv may install dependencies that don't work, or not
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|
# install all needed dependencies.
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||||||
|
#Pipfile.lock
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|
|
||||||
|
# UV
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||||||
|
# Similar to Pipfile.lock, it is generally recommended to include uv.lock in version control.
|
||||||
|
# This is especially recommended for binary packages to ensure reproducibility, and is more
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||||||
|
# commonly ignored for libraries.
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||||||
|
#uv.lock
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||||||
|
|
||||||
|
# poetry
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||||||
|
# Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control.
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||||||
|
# This is especially recommended for binary packages to ensure reproducibility, and is more
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||||||
|
# commonly ignored for libraries.
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||||||
|
# https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control
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#poetry.lock
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|
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||||||
|
# pdm
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||||||
|
# Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control.
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||||||
|
#pdm.lock
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||||||
|
# pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it
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||||||
|
# in version control.
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|
# https://pdm.fming.dev/latest/usage/project/#working-with-version-control
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|
.pdm.toml
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|
.pdm-python
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|
.pdm-build/
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|
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|
# PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm
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__pypackages__/
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||||||
|
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|
# Celery stuff
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|
celerybeat-schedule
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|
celerybeat.pid
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|
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||||||
|
# SageMath parsed files
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|
*.sage.py
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|
|
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|
# Environments
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|
.env
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|
.venv
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|
env/
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|
venv/
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|
ENV/
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|
env.bak/
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||||||
|
venv.bak/
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||||||
|
|
||||||
|
# Spyder project settings
|
||||||
|
.spyderproject
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||||||
|
.spyproject
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||||||
|
|
||||||
|
# Rope project settings
|
||||||
|
.ropeproject
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|
|
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|
# mkdocs documentation
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||||||
|
/site
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||||||
|
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||||||
|
# mypy
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||||||
|
.mypy_cache/
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|
.dmypy.json
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|
dmypy.json
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|
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|
# Pyre type checker
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||||||
|
.pyre/
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|
|
||||||
|
# pytype static type analyzer
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||||||
|
.pytype/
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|
|
||||||
|
# Cython debug symbols
|
||||||
|
cython_debug/
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||||||
|
|
||||||
|
# PyCharm
|
||||||
|
# JetBrains specific template is maintained in a separate JetBrains.gitignore that can
|
||||||
|
# be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore
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||||||
|
# and can be added to the global gitignore or merged into this file. For a more nuclear
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|
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
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|
#.idea/
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|
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|
# Visual Studio Code
|
||||||
|
# Visual Studio Code specific template is maintained in a separate VisualStudioCode.gitignore
|
||||||
|
# that can be found at https://github.com/github/gitignore/blob/main/Global/VisualStudioCode.gitignore
|
||||||
|
# and can be added to the global gitignore or merged into this file. However, if you prefer,
|
||||||
|
# you could uncomment the following to ignore the enitre vscode folder
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||||||
|
# .vscode/
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||||||
|
|
||||||
|
# Ruff stuff:
|
||||||
|
.ruff_cache/
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||||||
|
|
||||||
|
# PyPI configuration file
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||||||
|
.pypirc
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|
|
||||||
|
# Cursor
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||||||
|
# Cursor is an AI-powered code editor. `.cursorignore` specifies files/directories to
|
||||||
|
# exclude from AI features like autocomplete and code analysis. Recommended for sensitive data
|
||||||
|
# refer to https://docs.cursor.com/context/ignore-files
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|
.cursorignore
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|
.cursorindexingignore
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|
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|
*.db
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||||||
28
pyproject.toml
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28
pyproject.toml
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[project]
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name = "random-access"
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version = "0.0.1"
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description = "A minimal FastAPI app with Click and Hatch"
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authors = [{ name = "Micha R. Albert", email = "info@micha.zone" }]
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dependencies = [
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"fastapi~=0.115.12",
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"uvicorn[standard]~=0.34.2",
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"click~=8.2.1",
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"sqlmodel~=0.0.24",
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"argon2-cffi~=23.1.0"
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]
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requires-python = ">=3.12"
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[project.scripts]
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random-access-server = "random_access.cli:cli"
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[build-system]
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requires = ["hatchling"]
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build-backend = "hatchling.build"
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[tool.hatch.metadata]
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allow-direct-references = true
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[tool.hatch.build.targets.sdist]
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include = [
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"src/random_access"
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]
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0
src/random_access/__init__.py
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0
src/random_access/__init__.py
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15
src/random_access/cli.py
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15
src/random_access/cli.py
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import click
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import uvicorn
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from random_access.main import app
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@click.group()
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def cli():
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"""Random Access Server CLI."""
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pass
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@cli.command()
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@click.option("--host", default="127.0.0.1", help="Host to bind to.")
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@click.option("--port", default=8000, help="Port to bind to.")
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def run(host, port):
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"""Run the FastAPI app."""
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uvicorn.run(app, host=host, port=port)
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15
src/random_access/db.py
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15
src/random_access/db.py
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from sqlmodel import SQLModel, create_engine, Session
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DATABASE_URL = "sqlite:////home/micha/Documents/random-access/database.db" # sync SQLite URL
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# connect_args needed for SQLite to allow multithreaded access
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connect_args = {"check_same_thread": False}
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engine = create_engine(DATABASE_URL, echo=True, connect_args=connect_args)
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def init_db():
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SQLModel.metadata.create_all(engine)
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def get_session():
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with Session(engine) as session:
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yield session
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60
src/random_access/main.py
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60
src/random_access/main.py
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from contextlib import asynccontextmanager
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from typing import Annotated
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from fastapi import FastAPI, Depends, HTTPException, Header
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from sqlmodel import select, Session
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from .db import get_session, init_db
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from .models import Player, World
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from secrets import token_urlsafe
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from argon2 import PasswordHasher
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hasher = PasswordHasher()
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@asynccontextmanager
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async def lifespan(_: FastAPI):
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init_db()
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yield
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app = FastAPI(lifespan=lifespan)
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@app.post("/players/")
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def create_player(player: Player, session: Session = Depends(get_session)) -> Player:
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session.add(player)
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session.commit()
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session.refresh(player)
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return player
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@app.get("/players/location")
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def read_player_location(
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api_token: Annotated[str | None, Header()], session: Session = Depends(get_session)
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):
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if not api_token:
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raise HTTPException(status_code=401, detail="No API token provided")
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hashed_token = hasher.hash(api_token)
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results = session.exec(select(Player).where(Player.api_token == hashed_token))
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if len(results.all()) != 1:
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raise HTTPException(status_code=500, detail="Critical error, please report this!")
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@app.get("/players/")
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def read_players(session: Session = Depends(get_session)) -> list[dict[str, int | str]]:
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players = [
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{
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"id": player.id,
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"username": player.in_game_name,
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"current_world_id": player.current_world_id,
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"level": player.level,
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}
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for player in list(session.exec(select(Player)).all())
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]
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return players
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@app.get("/worlds")
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def read_worlds(session: Session = Depends(get_session)):
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worlds = list(session.exec(select(World)).all())
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return worlds
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73
src/random_access/models.py
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73
src/random_access/models.py
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import datetime
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from decimal import Decimal
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from enum import Enum
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from typing import Optional, List
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from sqlmodel import Field, Relationship, SQLModel
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from sqlalchemy import Column, Integer
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class ItemCategory(str, Enum):
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ranged_weapon = "ranged_weapon"
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melee_weapon = "melee_weapon"
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|
armor_head = "armor_head"
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|
armor_torso = "armor_torso"
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||||||
|
armor_legs = "armor_legs"
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armor_shoes = "armor_shoes"
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|
potion = "potion"
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throwable_potion = "throwable_potion"
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special = "special"
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|
shield = "shield"
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||||||
|
resource = "resource"
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||||||
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|
||||||
|
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||||||
|
class World(SQLModel, table=True):
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|
id: Optional[int] = Field(default=None, primary_key=True)
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|
name: str
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|
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||||||
|
creator_id: Optional[int] = Field(default=None, foreign_key="player.id")
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|
creator: Optional["Player"] = Relationship(
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|
back_populates="personal_world", sa_relationship_kwargs={"foreign_keys": "[World.creator_id]"}
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|
)
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|
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||||||
|
inhabitants: List["Player"] = Relationship(
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|
back_populates="current_world", sa_relationship_kwargs={"foreign_keys": "[Player.current_world_id]"}
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|
)
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|
|
||||||
|
|
||||||
|
class Player(SQLModel, table=True):
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||||||
|
id: Optional[int] = Field(default=None, primary_key=True)
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||||||
|
name: str
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||||||
|
in_game_name: Optional[str]
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||||||
|
slack_id: str = Field(index=True)
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||||||
|
api_token: str = Field(index=True)
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||||||
|
token_last_updated: datetime.datetime
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||||||
|
|
||||||
|
pos_x: int = Field(default=0)
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||||||
|
pos_y: int = Field(default=0)
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||||||
|
|
||||||
|
inventory: List["Item"] = Relationship(back_populates="player")
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||||||
|
|
||||||
|
level: int = Field(default=1, le=100)
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||||||
|
xp: int = Field(default=0, lt=1000)
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||||||
|
|
||||||
|
personal_world: Optional["World"] = Relationship(
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||||||
|
back_populates="creator", sa_relationship_kwargs={"foreign_keys": "[World.creator_id]"}
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||||||
|
)
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||||||
|
|
||||||
|
current_world_id: Optional[int] = Field(default=None, foreign_key="world.id")
|
||||||
|
current_world: Optional["World"] = Relationship(
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|
back_populates="inhabitants", sa_relationship_kwargs={"foreign_keys": "[Player.current_world_id]"}
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||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
class Item(SQLModel, table=True):
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||||||
|
id: Optional[int] = Field(default=None, primary_key=True)
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||||||
|
name: str
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||||||
|
category: ItemCategory
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||||||
|
cost: Optional[Decimal] = None
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||||||
|
can_be_sold: bool = Field(default=False)
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||||||
|
is_breakable: bool = Field(default=False)
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||||||
|
hitpoints_remaining: Optional[Decimal] = None
|
||||||
|
|
||||||
|
player_id: Optional[int] = Field(default=None, foreign_key="player.id")
|
||||||
|
player: Optional[Player] = Relationship(back_populates="inventory")
|
||||||
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